I review, preview, and wax poetic about the things that interest me: video games, coffee, the world.
Monday, August 13, 2012
Friday, August 10, 2012
Flash Game Friday: Sky Garden
Sometimes, you actually have to do work at work, rather than pretend that you are a much beloved video game blogger, with users dedicate themselves to your every movement. So, sometimes you have to work - and you're looking for a Flash-based distraction that will calm and relieve your stressful work life.
Enter Sky Garden, a simple puzzle game with music that is so calming, it blends you slowly into a Friday afternoon coma.
The concept is simple: click every tree. The tree releases a stream of water in all four directions as far as possible. The streams built from clicking the trees will destroy any tree they touch, so the game casually introduces you to the strategy of using streams to block future streams. Then, like any good puzzle game, new elements are introduced. Seedlings require water to be born into trees. Ice halts your streams' progress. And lava slowly spreads, killing your trees.
I strongly recommend this game for its stupendous ease to pick up, play, and complete.
![]() |
| The graphics are simple, as is the gameplay. Simple and calming. |
The concept is simple: click every tree. The tree releases a stream of water in all four directions as far as possible. The streams built from clicking the trees will destroy any tree they touch, so the game casually introduces you to the strategy of using streams to block future streams. Then, like any good puzzle game, new elements are introduced. Seedlings require water to be born into trees. Ice halts your streams' progress. And lava slowly spreads, killing your trees.
I strongly recommend this game for its stupendous ease to pick up, play, and complete.
Thursday, August 9, 2012
Final Fantasy IV
![]() |
| You can keep your fancy polygons: 16 bit is the life for me. |
The fourth iteration of the quite un-final Final Fantasy series told the story of Cecil, a dark knight who begins to question if exchanging his morals for power was all that great of an idea. By extension, he questions the orders of King Baron for sacking the helpless mages of Mysdia to collect their Water Crystal (which, presumably has power - because it is so shiny). For questioning orders, you are summarily dismissed on a final errand to deliver a package.
The package is actually a bomb, destroying the village Myst and all of its inhabitants (Summoners who threatened the king's plans) minus one girl who Cecil feels really bad about killing her mother and helps protect her. In turn your party is complimented by the girl, Rydia, a Summoner; Rosa, your girlfriend; Yang, a martial arts master; Tellah, an old sage seeking vengeance for his murdered daughter, Edward, a spoony bard; Palom and Porom, twin mages from Mysdia; Cid, the first playable entrant of the recurring airship captain; Edge, a ninja; FuSoYa, a ridiculously over-powered mage for which you only briefly have control; and Kain, your former Dragoon companion gone-traitor after his own personal redemption.
Redemption is a recurring theme for FF4 - Cecil seeking redemption for being a Dark Knight (and becoming a Paladin), Edward seeking redemption for the cowardice that killed his fiance, Cid seeks redemption for helping build warships... the list goes on and on. The story here is complicated, but in the way that epic tales are not simple, not the way that I have no idea what is what without reading an accompanying compendium. There are the occasional cheap writing techniques, but all-in-all the game plays like a story unfolds: naturally. And there are plenty an epic moment: becoming a Paladin, Rydia's triumphant return to the party, and flying to the moon.
![]() |
| I'm surprised! at how awesome I thought this looked as a kid. |
And the world is well crafted, and huge. There is an overworld, a world below, and the mother-fucking moon for you to explore.
The game is available in so many ways, you have no excuse not to be playing it right now. It is available for the Wii in its SNES dumbed-down for American's version, the GBA re-release featuring additional difficulty (as was intended), the Playstation re-release on the PSN (not recommended due to horrible loading times) and a DS remake with polygonal characters and cutscenes (with voiceovers)!
Monday, August 6, 2012
Demo: Quantum Conundrum
Last week, during the sporadic moments of Internet I had access to, I downloaded a couple of game demos to play, punctuating my otherwise unenjoyable X-button mashing quest for a Platinum Trophy is Final Fantasy XIII.
One such demo was that of Quantum Conundrum, previously released on Steam and the XBLA, but also available on the PSN. Quantum Conundrum is a first-person puzzle game (a genre only recently emerging and with only one other entrant I can think of: Portal) wherein you traverse various rooms, manipulating physics and controlling small objects to push buttons and make way to the room's exit.
If you notice that the description for QC I offered was remarkably close to the one I gave Portal, well, you're right on the money. However, QC is mostly different from Portal in that it exists in a more cartoony world, the physics you control are environmental, and the narrating voice is male and less malevolent (and voiced by John de Lancie, Star Trek's Q!)
Thanks to a handy device, you are able to modify the properties of the environment around you in one of four ways (only three of which are featured in the demo). You can enter the Fluffy Dimension, where objects are easy to move around and throw; the Heavy Dimension, were objects are solid, break through glass, and are indestructable (but sadly, is not a dimension populated solely by TF2's Heavy - be still my heart); the Slow Motion Dimension, which I hope does not require additional explanation; and a dimension where gravity reverses itself.
The demo is fun, with nice quips from John de Lancie as you go along. Definitely worth a grab to see if you'd enjoy it enough for the $15 price tag.
Friday, August 3, 2012
Flash Game Friday: Farm and Grow
![]() |
| Farming. And Growing. |
Farm and Grow is a delightful flash game that makes farming look easier than it really is. This game is fun and sort of addicting, but farming - let's be clear - is actually not.
You manage a farmer and his family: planting crops, selling them in town, becoming educated, and farming more efficiently. You have to feed your mini-pixel characters or they will die, and 12 dead family members means Game Over (also, 12 is a lot of pixel-blood on your hands - you maybe should seek therapy).
Wednesday, August 1, 2012
Lightning Strikes Twice: A Second Chance for FFXIII
I was perhaps a little critical in my review of Final Fantasy the Thirteenth (except for the bit about Lightning's hair- which continues to be unnecessarily wrong). I have recently been replaying the game, and I wanted to give the thing a fair shake of a review. So here goes.
It's still not very good.
![]() |
| Brace yourself. This is going to be intense. |
Friday, June 29, 2012
Flash Game Friday: Special Episode for Leaving Higher Education - First Person Grader
Today is my last day working directly for an institution of higher education, which has been the status quo for the past ten years - my enitre adult life! To celebrate, I'm sharing this gem: First Person Grader.
You are a starving graduate student with a mountain of debt, eagerly accepting a TA-ship with the hardass Dr. Paynuss. The good doc sends you papers and you must grade them in order to fail students and get paid.
While the premise sounds a little dull, the game is actually a blast to play and enjoy, and a great send off from my life of working for higher ed.
| More fun than grammar should be. |
While the premise sounds a little dull, the game is actually a blast to play and enjoy, and a great send off from my life of working for higher ed.
Thursday, March 29, 2012
Kingdom Hearts I & II
I've been spending some time over the past couple weeks enjoying the seminal (meaning industry-advancing or significant, not semen-related) Kingdom Hearts games for the Playstation 2. While the gameplay is nothing new, and the story bounces from whimsically simple to the Square-Enix induced complexity of a theoretical equation, the real standout of the game is the sheer depth of intellectual property fed into the game from both Disney and Square-Enix.
Kingdom Hearts the first tells the story of Sora, Riku, and Kairi; happy-go-lucky youths who live on a small island and dream of exploring other worlds. Their dream becomes reality when their world is "connected" to others through a menacing bad mojo known simply as "the darkness." And this darkness also spawns monstrous concoctions known as Heartless, who errupt from a person whose heart fell to darkness. Luckily, Sora is a chosen wielder of the Keyblade, a device that can destory Heartless and seal the doors between worlds.
![]() |
| Kairi (left) and Sora (right) in an FMV. |
Saturday, February 18, 2012
A Year of dmuma!
The blog's been up for a year now, and I haven't even completely given up. Here are some highlights of my favorite posts in the past year.
Flash Game Fridays
Going on a bit too much about trophies, in-game economics, morality, and social environments. Oh yeah, and cave rage.
Pretty intense calculations of the many options of Oblivion.
I have unintentionally posted twice about how I hate female video game characters' hair. Once when reviewing Final Fantasy XIII, and once when playing through Skyward Sword.
Also, Varric. And Varric.
Flash Game Fridays
- Launch Games (Flight, Burrito Bison, and Pogo Swing) and Burrito Bison Revenge
- GemCraft (Chapter 1, 2, and 0)
- Corporation Inc.
- Sweatshop
- Word Bacon
- Hyperpipe
- Clarence's Big Chance
- Achievement Unlocked (1 and 2) - great games, maybe my favorites of all FGF
- Upgrade Completer
Going on a bit too much about trophies, in-game economics, morality, and social environments. Oh yeah, and cave rage.
Pretty intense calculations of the many options of Oblivion.
I have unintentionally posted twice about how I hate female video game characters' hair. Once when reviewing Final Fantasy XIII, and once when playing through Skyward Sword.
Also, Varric. And Varric.
Tuesday, February 14, 2012
Subscribe to:
Posts (Atom)








